The Unofficial Roblox Archive [UNDER CONSTRUCTION]

Complete historical preservation of Roblox — clients, screenshots, models, videos, games, website versions, scripts, and more.

All eras from 2004 to present day are present, this archive is constantly being updated and all information is verified before being added.

Clients → 2004–2006 (DynaBlocks Era)

The earliest era of Roblox, originally known as DynaBlocks, featured primitive clients focused on basic building and physics simulation. These versions were alpha/beta builds with limited features, no multiplayer in early stages, and simple block-based worlds.

  • Key Builds: No known downloadable builds.
  • Notes: Many pre-2007 clients are lost media; simulations like FWM (2006 ROBLOX Simulation) recreate the experience based on archived footage.

Historical Context

Development started in 2003 as GoBlocks, evolving into DynaBlocks by 2004. Early clients lacked scripting; focus was on interactive physics from roots in Interactive Physics (1989).

Clients → 2007–2009

This period marked Roblox's growth with Script Builder (SB), early physics enhancements, and the introduction of hats. Clients were lightweight, running on Windows XP/Vista.

  • Key Builds: v0.3.368.0 (March 2007); v0.3.512.0 (August 2007); Late 2008/2009 releases with improved UI.
  • Downloads: Roblox Clients 2007-2024 Archive (Internet Archive, includes 2007-2009); 2007 Client Build (GitHub) (requires Visual C++ 2005 SP1).
  • Notes: Requires IIS for servers; many are studios—run RobloxApp.exe.

Historical Context

2007 saw the first public multiplayer; by 2009, tickets and Builders Club were introduced. Clients emphasized community building.

Clients → 2010–2013

Evolution included Roblox Studio 1.0, new launcher, and rendering upgrades. Focus on scripting and mobile hints.

Historical Context

2010 brought catalog expansions; 2013 saw major UI overhauls.

Clients → 2014–2016

"ROBLOX 2015" redesign era with new lighting, mobile support, and performance boosts.

Historical Context

Mobile launch in 2014; lighting system revamp in 2015.

Clients → 2017–2020

Modern UI overhaul, ticket removal, and engine improvements; end of XP support.

Historical Context

2017 logo change; 2020 pandemic growth.

Clients → 2021–Present

Current era with spatial voice, layered clothing, and Byfron anti-cheat; focus on cross-platform.

Historical Context

2021 IPO; ongoing updates for avatars and economy.

Clients → Unreleased / Leaked

Internal/test builds, fakes, and leaks; includes Byfron-obfuscated 64-bit previews.

  • Key Leaks: 2006 Client (leaked from Nobelium); Early Byfron builds (2023).
  • Downloads: 2006 Client Leak; Byfron-Obfuscated Builds (WeAreDevs).
  • Notes: Use at risk; many fakes (e.g., modded 2007 as 2006).

Historical Context

Leaks from 2014-2023; 2016 source code torrent available but outdated.

Screenshots → Early Era (2004–2008)

Captures from DynaBlocks alpha, early places like Parrot Cay, and primitive GUIs.

Historical Context

Early screenshots show blocky worlds; contests like "Steer the Spheres" (2005).

Screenshots → Classic Era (2009–2012)

Iconic places, events, and UI from ticket era; includes catalog and BC banners.

Historical Context

2009: Script Builder peak; 2012: Avatar evolutions.

Screenshots → Modern Era (2013–Present)

High-res renders, UI overhauls, and UGC; personal collections from players.

Historical Context

2013: Games page; 2020s: Hyperion engine screenshots.

Models → Hats & Gear

Classic hats, limiteds, and discontinued gear; free 3D models for Studio.

Historical Context

Hats introduced 2008; gear in 2011; many archived for UGC.

Models → Characters & Bundles

R6/R15 bundles, old avatars; tutorials for custom models.

Historical Context

Bundles from 2013; R15 in 2016; archiving via Creator Dashboard.

Models → Vehicles

Old cars, planes, seats; packs for RP/milsim.

Historical Context

Vehicles from 2006; modern packs include rigged variants.

Models → Tools & Packages

Classic tools, admin kits, building packages; uncopylocked archives.

Historical Context

Tools from 2005; packages for easy building in old eras.

Models → Decals & Textures

Old faces, removed decals; seamless tiling packs.

Historical Context

Decals from 2006; archiving via Creator Dashboard since 2019.

Videos → Official Trailers

Every Roblox trailer from 2006 to present; showcases evolution.

Historical Context

Trailers highlight features like physics (2006) to metaverse (2020s).

Videos → Events & Livestreams

BLOXtober, Egg Hunts, RDC; infamous 2014 24-hour stream.

Historical Context

Events from 2008 Egg Hunt; livestreams boosted community since 2014.

Videos → Advertisements

TV commercials, promo videos; "IT'S FREEEEE!" era.

  • Archives: User-Made Adverts; TV Ad Wiki.
  • Key Videos: 2011 TV Spot (Bling Boy); Google Pixelbook Promo (2017).
  • Notes: Aired in select cities; false advertising memes.

Historical Context

First ads 2011; immersive ads from 2024.

Videos → Community Archive

Machinimas, tutorials, historical footage; old bloopers.

Historical Context

Machinimas peaked 2008-2012; ARGs like RFA (2021).

Games → Classic Games

Crossroads, Rocket Arena, Base Wars; uncopylocked archives.

Historical Context

BrickBattle series (2006); many lost to copylocks.

Games → Showcase Places

High-quality historical showcases; free templates.

Historical Context

Showcases from 2011; used for portfolios.

Games → Removed / Private

Taken-down games; archiving via dumps (8B+ removed in 2025).

  • Archives: Discontinued Places; 2012 Places.
  • Key Games: Old starters (2006); unrated privates (2025).
  • Notes: Use InsertService for old versions; no delete—only archive/private.

Historical Context

Mass privates in 2025 for age ratings; lost media risks.

Games → Uncopylocked Places

Publicly editable classics; massive libraries.

Historical Context

Uncopylocks from 2006; used for remakes/learning.

Websites → 2004–2006

DynaBlocks/early Roblox sites; restored via Wayback.

  • Archives: Restored 2004 Site; Wayback 2004.
  • Key Captures: August 2004 landing; no JS/CSS originally.
  • Notes: Oldest confirmed: Aug 2004; functional restore available.

Historical Context

Simple portals; evolved from GoBlocks (2003).

Websites → 2007–2010

Blue/orange era, tickets, BC; Wayback captures.

Historical Context

Tickets introduced 2007; catalog growth 2010.

Websites → 2011–2015

Redesigns, games page, catalog changes; flat design hints.

Historical Context

2011: Groups; 2015: DevEx launch.

Websites → 2016–2020

Modern flat design, avatar editor; pandemic updates.

Historical Context

2016: Xbox; 2020: User surge.

Websites → 2021–Present

Current layout with immersive ads, UGC focus; ongoing captures.

Historical Context

2021: Public company; 2025: Age ratings mass-private.

Scripts → Old Roblox Scripts

Legacy Lua from 2008-2015; pre-FE exploits/builders.

Historical Context

SB era (2008); FE in 2018 broke many.

Scripts → Leaked / Decompiled

Decompiled games, source leaks; educational only.

Historical Context

Leaks from 2014; decompilers like Synapse used ethically.

Scripts → Admin Commands

Classic admins like Kohl, infinite yield; FE-compatible.

Historical Context

Admins from 2007; modern FE versions since 2018.

Scripts → Studio Plugins

Old tools like Brick Cutter; no delete—only archive.

  • Archives: Ozzy's Old Plugins; 2006-2015 Studios.
  • Key Plugins: Asset Inserter (archived); Rock Generator (revert via InsertService).
  • Notes: Install via site; old ZIPs for legacy.

Historical Context

Plugins from 2013; monetized since 2024.